Showing posts with label Team Ico. Show all posts
Showing posts with label Team Ico. Show all posts

25 January 2017

The Last Guardian (2016)

The Last Guardian (2016)
Genre: Adventure / Puzzle / 3D Platformer  |  Players: 1  |  Developer: Team Ico / genDESIGN / SIE Japan Studio

The many delays and behind the scenes troubles that plagued the game's development are well-documented elsewhere, so I'll skip all of that. My stance can be summed up with a familiar phrase, 'better late than never.' And in a strange way the delay makes TLG more special to me because it delivers today the kind of daring character-driven one-player PS2-era experience that is becoming rare in titles on modern consoles.

But, subjective silver lining aside, there's a drawback to deal with. While not much of a problem at the beginning, what's required of you as you progress deeper into the game's world causes the camera mechanic to feel outdated. Because it has to acknowledge both the boy and the giant cat-bird-dog creature (named Trico) featured on the cover art, it can choose to favour one when you need it to favour the other.

18 September 2015

Shadow of the Colossus: Video Game (2005)

Shadow of the Colossus (2005)
Genre: Action / Adventure  |  Players: 1  |  Developer: Team Ico

Team Ico's follow-up to ICO (2001) is a very different kind of game. Nevertheless, there's the feeling that they both exist within the same fictional universe, making Shadow of the Colossus a spiritual sequel.*

It's the story of a boy and his horse. There's also the matter of a dead girl to address. Wander (the boy) will do whatever's required to bring her back from beyond the veil, even kill at the behest of a mysterious voice.

Combat is essentially a series of boss battles. The Colossi are the kind of thing you'd face at the end of a Legend of Zelda dungeon. Many are so large that they need to be climbed so that you can attack their vulnerable spot, but just finding the Colossi can be a challenge in itself because the game world is vast.

1 August 2015

ICO: Video Game (2001)

ICO (2001)
Genre: Adventure / Puzzle / 3D Platformer  |  Players: 1  |  Developer: Team Ico

An adventure game unlike any that the PS2 had seen before. You play as the titular character (pronounced Eee-co), a young lad with horns on his head. His adventure begins in a large room inside a larger castle. You'll have a fair idea why he's there, but you won't know why he was chosen. Was it because of the horns or some other reason?

We also don't know why there's a second individual, a caged female, taller and perhaps a little older than Ico, who doesn't speak the same language as the boy.

If the two strangers are to escape before whatever it is they've been offered up to comes for them, they must somehow overcome barriers and work together.